News from the Dutch school

Pupils from the Dutch school Signum KC de Haren, our partners in the Erasmus + project HOW TO RAISE AN INVENTOR. TECHNOLOGY AND ENGINEERING LEARNING MATERIAL FOR SCHOOLS, learned building and programming with microbit, Lego Mindstorms, and 3D printing. They successfully completed the entire training course and created a Goldberg machine at the final project event!

All methodological material is available freely and for free on our and partner sites, accessible via https://play.gaminu.eu.

The project will continue until 2019. November 1.

Project grant agreement no. 2017-1-LT01-KA201-035284.

Final project event in the Netherlands

On June 18-22, the closing event of the project took place in Eindhoven (Netherlands), bringing together project team members and students from all the partner countries. The main goal of the event was to evaluate the students’ knowledge and skills after the intellectual product testing in 2018-2019.

Students from Lithuania, Latvia and the Netherlands, divided into teams, created Goldberg machines – mechanical compositions in which a metal ball has to go through an incredibly complex and lengthy conveyor of action and machinery. They had access to all the tools available in the workshop and applied the programming knowledge acquired during the project. Kids designed their models using Lego robots and Microbit computers, with 3D printed details. Each team had to ensure that the ball in their model passes successfully all the way to the model created by the other team. The children created their models enthusiastically, learned how to implement an engineering project from idea to result, and were looking forward to the overall success of the chain reaction.

During the leisure program, participants had the opportunity to interact with peers from other countries, relax while learning to dance and try their hand at the Microbit escape room.

While the students were developing their models, the project management team and, as far as possible, the teachers, summarized the testing period, familiarized themselves with the initial results of the student survey, and made decisions on the final phase of the project and the final report.

The dissemination event, which took place on one of the meeting days, provided the Dutch STEAM community with an overview of the project results. During the event, each of the partner organizations had a stand created for their participation in the project, an intellectual product created. During the event there was time for communication at the stands, networking and presenting the results.

The DevLab organization, which hosted the event, also involved more Dutch schools and associate partners in Goldberg’s machine development, bringing their entire lineup to the dissemination event. The ball, to the admiration of creators and viewers, has successfully beaten it all the way!

On the same day, workshops were held for each of the four modules. The guests of the event were able to get to know each module in more detail and talk to their creators.

The last day of the visit was a cultural-educational program in Amsterdam. The participants visited the Nemo Science Museum.

This was the last joint meeting of the entire project team.

You can find the video from the multiplier event here.

Below are some fotos from the event.

Intellectual output testing phase complete

An important phase in the project HOW TO RAISE AN INVENTOR – Testing an Intelligent output in Partner Schools – is complete. Starting in 2018 In October 2008, three schools in Lithuania, Latvia and the Netherlands taught the target group students STEAM based project material.

Testing in Lithuania took place at Kaunas University of Technology Engineering Lyceum. Four teachers participated in the test who became familiar with the project methodological material in September 2018 during the international training event in Kaunas. The training took place for 46 seventh graders and seven sixth graders. Project modules are laid out during an elective engineering course.

In Latvia, the teaching materials were tested by two teachers with different age groups: seven seventh grade pupils and twelve pupils in grades 10-12. The classes were held after class as a technological circle.

At the Signum de Haren Elementary School, the tests were conducted by two primary school teachers and their assistant. 29 eighth graders (ages 11-13) learned to design and program from partner-produced training materials once a week.

Before and after the test period, students completed questionnaires about their attitudes and abilities in STEAM. The survey data, supplemented by focus group discussion summaries, will be analyzed and recommendations for the use of the intellectual product will be made.

Students will demonstrate and apply this knowledge on June 18-22, 2019, during an international project training event for students in Eindhoven (the Netherlands).

Below are some fotos from the event.

Testing in Latvia

Erasmus+ Strategic Partnerships project “How to Raise an Inventor. Technology and Engineering Learning Materials for Schools”, coordinated by the School of Robotics, is currently in the intellectual output testing phase.

Four partners from Lithuania, Poland and the Netherlands developed STEM-adapted methodological material.

Riga State Gymnasium No 2 is testing the modules with 7-th graders during extra-curricular activities.

The project will continue until 2019. November 1.

Project grant agreement no. 2017-1-LT01-KA201-035284.

Below are some fotos from the event.

Training for teachers in Lithuania

On March 21, an online seminar for Lithuanian teachers was held to introduce the possibilities and application of the newly developed STEAM training tool “How to raise an Inventor”. The training material was developed during the Erasmus + KA2 Strategic Partnerships project “HOW TO RAISE AN INVENTOR. TECHNOLOGY AND ENGINEERING LEARNING MATERIAL FOR SCHOOLS”.

12 teachers attended the seminar. You can watch his post on Youtube.

On April 17, a seminar for teachers organized by the School of Robotics and Kaunas University of Technology was held in Kaunas. During the course, 20 teachers from different schools in Kaunas got acquainted with the modules “Build an Arm Wrestling Robot” and “How to make ideas and how they travel” prepared by the partners.

Participants had the opportunity to test the training materials and 3D printing capabilities themselves.

All of these teachers have free access to the teaching materials of the project during classes and circles, since its creation was co-funded by the European Union Erasmus+ program.

Project Contract Number 2017-1-LT01-KA201-035284.

Project coordinator: Public Institution Robotics School (Lithuania).

Project Duration: 02.11.2017-01.11.2019.

SOLIDWORKS Seminar for teachers in Lithuania

On January 4th, a six-hour seminar with SOLIDWORKS experts was held in Vilnius, at VGTU. It invited teachers of technology, physics, IT and other related fields who wanted to deepen their knowledge of using SOLIDWORKS 3DCAD and SOLIDWORKS Electrical to work with students.

The seminar was attended by 70 teachers. They were introduced to 3,500 free SOLIDWORKS EDU Edition 2018-2019 Multi-Site Network licenses for Lithuanian teachers and students.

Paulius Briedis, Director of the School of Robotics, introduced the participants to the 3D design and printing training materials developed during the Erasmus + KA2 Strategic Partnerships project “HOW TO RAISE AN INVENTOR. TECHNOLOGY AND ENGINEERING LEARNING MATERIAL FOR SCHOOLS“)”.

Event Organizers:

Ministry of Education and Science of the Republic of Lithuania

Lithuanian Engineering Industry Association

School of Robotics

IN RE UAB – SOLIDWORKS training and technical support center in Lithuania.

Below are some fotos from the seminar.

Multiplier event in Lithuania

The multiplier event of Erasmus+ Strategic Partnerships project “How to Raise an Inventor. Technology and Engineering Learning Materials for Schools”, coordinated by the School of Robotics, took place in Vilnius on November 23-24, 2018.

The event was organized during the exhibition “School” at the Litexpo Exhibition Center in order to disseminate information about the project to as many teachers and pupils as possible. This decision proved to be successful: during the two days of the exhibition, children and representatives of schools from all over Lithuania visited the stand of the School of Robotics.

The booth focused on presenting the Erasmus + project’s intelligent product. In our dealings with school leaders and teachers, we have once again been convinced that the need for teaching materials to complete the content of lessons and after-school activities is very high. Many schools already have modern learning equipment, such as micro:bit computers, 3D printers, and robotics kits. However, there are no free and freely available teaching materials in Lithuanian, so teachers have to become self-aware of the equipment, search the Internet for information in English, create their own assignments, sometimes lacking in time and knowledge and the equipment continues to stand unused.

Interest in the project’s teaching materials suggests that the training tool will be useful both for beginner teachers and for those who are already proficient but want to offer their students new exciting topics and assignments.

Children of all ages also took an active interest in the Robotics School booth, observed the 3D printer in action and tested the breaking machine. Children and parents were introduced to learning robotics in their city or school.

The project partners – KTU Engineering Lyceum – presented their own module on solving technological problems and adapting them to business needs. The module is of interest to teachers who wish to combine the teaching of several STEM subjects in the educational process.

The second day of the exhibition hosted an open event for exhibitors entitled “Solidworks Designing for 3D Printers and Demolition” where Robotics School presented all 4 modules created during the project, provided free access to training materials, and shared experience in 3D modeling and printing.

Andrius Jarmolajevas, a representative of Solidworks Support and Training Center in Lithuania, presented the great news to Lithuanian schools – 3,500 free 3D licenses for Solidworks to be distributed to teachers and students in the near future.

Vilma Bačkiūtė, Head of the Pedagogical Department of the Ministry of Education and Science of the Republic of Lithuania, welcomed the initiative of the private business contributing to the technological development in Lithuanian schools.

During the event, about 70 teachers and several hundred children and parents learned about the opportunity to teach and learn with the tools developed by the School of Robotics and their partners.

The project will continue until 2019. November 1.

Project grant agreement no. 2017-1-LT01-KA201-035284.

Below are some fotos from the event.

Dissemination at the international level

School of Robotics is disseminating interim results of the Erasmus+ Strategic Partnerships project “How to Raise an Inventor. Technology and Engineering Learning Materials for Schools” at the international level.

Project Coordinator Akvilė Gerulskytė on October 12-16 participated in the GITEX 2018 technology exhibition in Dubai (United Arab Emirates), where she met with public education institutions and private business of Dubai and Abu Dhabi. Intermediate results of the project and the created intellectual product were presented, the possibilities of cooperation discussed.

On November 12-17, Project Coordinator presented the project material to London-based STEAM educational institutions: Inspired Mind Tutors, Engineering Minds, Brainfriendly Giant and Young Engineers. The schools were introduced to the project modules, their structure and the technical tools used. During the meetings, the latest STEAM training experiences were shared and guidelines for further cooperation discussed.

Below are some fotos from the events.

Partner meeting in Kaunas

On 2018 September 14-17, the second meeting of partners of the Erasmus + Strategic Partnership project “HOW TO RAISE AN INVENTOR” took place in Kaunas, Lithuania. The project team meeting was held in conjunction with a training event for the teachers involved in the project.

The four-day meeting was attended by representatives of partner organizations from 4 countries: Lithuania, Latvia, Poland and the Netherlands. The partners who developed the intelligent product presented their modules, their structure and methodology. Teachers had the opportunity to test specific lessons, design engineering projects, develop knowledge of 3D design, Lego Mindstorms and Micro:bit programming, and engineering.

During the event, decisions were made on testing the intellectual product at the partner schools. Also presented was the methodology of a research to assess the quality of teaching materials and their impact on students’ interest and knowledge in STEM.

In the second year of the project, the training modules developed in the project will be made public in order to provide teachers with innovative tools for working with students in lessons and non-formal learning activities.

The meeting took place in the premises of one of the participating organizations, KTU Engineering Lyceum. The guests of the event were introduced to the engineering projects and achievements of the Lyceum students. The program of the meeting was supplemented by a sightseeing tour of Kaunas.

The project will continue until 2019. November 1.

Project grant agreement no. 2017-1-LT01-KA201-035284.

Below are some fotos from the meeting.

Testing of the intellectual output begins

The testing of the intellectual output created for the Erasmus + Strategic Partnerships project “How to Raise an Inventor”. Technology and engineering learning material for schools) is beginning.

Starting in October, four modules created during the project will be taught during the lessons or after-school sessions at three partner schools – Kaunas University of Technology Engineering Lyceum, Riga Second State Gymnasium and Signum de Haren Elementary School (The Netherlands).

Seventh grade students will study modeling and programming with Lego robots and Microbit computers, technical modeling and 3D printing, and solving technological problems.

A survey will be conducted before and after the intellectual product test to assess students’ attitudes towards STEAM subjects and their technological knowledge and skills. Teachers will also provide feedback to module developers in a structured way. Test results will be analyzed and summarized at the end of the test period. Based on the findings of the study, recommendations for teachers on the use and application of the teaching aid will be provided.

Intellectual output testing will continue throughout the school year until June 2019.